Two years ago, Camelot faced its darkest hour and survived... Just about. Morgana vanished without a trace, the Druids gathered their dwindling numbers for a brutal attack and the Dragon destroyed most of the city. They’ve rebuilt their Kingdom and their lives but Camelot faces its biggest threat yet. Morgana is back... but whose side is she really on?
The storm is coming so be prepared.
Based on the BBC show, Keep the Magic Secret is the longest running Merlin RPG, created October 2008. We are AU as of series one, drawing both from the legends and the show. Join in the dangerous world of magic, Knights and courtly deeds but just remember to keep the magic secret!
Skin by; Mikayla. Stats and nav Codes by; Revo., the tabbed content code by Kismet, the beautiful mini profile was made for KtMS by Becky and sidebar by Dana.
Trailer by xTx.
All rules/plots/other information belong to the site (unless stated otherwise). Camelot/Irick and Druid guides were created by the Staff. Merlin is the creation of the BBC and all recognisable characters, plots and locations belong to them; we are merely borrowing for our own entertainment.
Original creations (characters/plots/locations) belong exclusively to Keep the Magic Secret and it's members, please do not steal or re-post without permission.
The Courtyard The courtyard is always bustling with life and is just inside the wall that separates the castle and its grounds from the towns closest to it. It is overlooked by the grand balcony that resides over the throne room. Here too is where executions and other punishments are held.
The Court Physicians Chambers
The Lower Town The darker side of Camelot holds the criminals and poverty striken citizens who must fight tooth and nail just to stay alive. The citadel walls do not stretch down this far and is the weakest point of the city to attack. Subforums: The Talon,
Forests and Lakes The forests are full of beasts and druids and the lakes and rivers fast paced and deep. Danger lurks around the realm but life must always go on. Come here to fish and hunt or travel to other Kingdoms. Subforums: Lake of Avalon
Places of Magic The Old Religion is beaten but not yet defeated. Its reach is far greater than any Mortal King's. It is the earth, the air and the sea. It is everything that ever was and ever will be. These are the places where it's Priests and Priestesses haunt.